![]() ![]() Moss 2 review summary: Adorable, exciting, clever Furthermore, I would have liked to see some cutscenes told through the illustrations in the book implemented directly into the game. Towards the end, I also had the feeling that the story ended a bit too quickly - and I don't mean the intended dramaturgy. I missed the option to dodge in the fights. ![]() Technically - apart from the already mentioned problems of the PSVR platform - everything else was fine. Three times I had to reload the game because Quill got stuck, or the VR view shifted without the ability to reset. But the point is made for the second time: Moss 1 and 2 are bold and convincing statements for the genre of diorama or tabletop games. Sure, there's still a lot to be done for this, especially in terms of VR's adoption in the market. Moss 2 proves that this type of VR game remains completely underrated and underrepresented, and that virtual reality deserves much more and much richer content of this kind. Many more VR games like this are needed because they offer almost limitless possibilities for immersive storytelling. This will change with Playstation VR 2 - and Sony's upcoming VR headset also relies on the highly comfortable and proven head mount. The cable design can also only be described as highly annoying. However, the DualShock controller's light tracking remains an annoyance and likes to fail at the edges of the tracking cone. PSVR proves comfort and sucks at trackingĪ VR headset is much too uncomfortable for such long VR sessions, isn't it? Not in this case: I played with the PSVR for seven hours straight - and this now technically outdated VR headset is still incredibly comfortable thanks to the excellent head mount. I can't go into detail for spoiler reasons - but anyone who has seen these fine animations in 3D won't want to go back to a flat screen anymore. This desire is reinforced by the unfortunately rare but even more impressive interactions between Quill and other NPCs, such as her uncle Argus. Among them are some scenarios that immediately trigger the desire to experience a real role-playing game like Baldur's Gate or Divinity: Original Sin in VR levels like this. ![]() If you like to marvel at detailed environments, you'll get plenty. I was particularly impressed - again - by the level design. The environments and rooms in Moss 2 are enormously detailed. Note: Moss 2 is currently only available for Playstation VR. Moss and Moss: Book II are absolute must-haves for VR, and perfectly suited to demonstrate the enormous (storytelling) possibilities of VR to other people. That's what makes it so strong: instead of adding any gimmicks or implementing entirely new mechanics, the game relies on story, a fantastic protagonist, touching moments, great levels and sometimes tricky puzzles. Moss: Book II continues the story of the first part with careful additions to the gameplay. For seven hours, I accompanied the little heroine Quill - in between, my wife told me the time "for my information." That's how well I was drawn into the VR world of Moss. Moss 2 is one of four VR titles that I have played through in just one session (Moss, Hellblade: Senua's Sacrifice VR, Half-Life: Alyx). Moss 2 Review in a nutshell: You're finally back, Quill! Moss 2 review summary: Adorable, exciting, clever.PSVR proves comfort and sucks at tracking.Moss 2: Tricky puzzles and great level design.You should rather not play Moss 2 if you ….Moss 2 Review in a nutshell: You're finally back, Quill!. ![]()
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